Treading the Earth


“The One Power comes from the True Source, the driving force of creation, the force the Creator made to turn the Wheel of Time. Saidin, the male half of the True Source, and saidar, the female half, work against each other, and at the same time together to provide that force. Saidin is fouled by the touch of the Dark One, like water with a thin slick of rancid oil floating on top. The water is still pure, but it cannot be touched without touching the foulness. Only saidar is still safe to be used…
The True Source cannot be used up, any more than the river can be used up by the wheel of the mill. The Source is the river; the Aes Sedai, the waterwheel.”

Wheel of time

Treading the Earth
Air, Earth (Rare)
Level: 0-3
Casting Time: 1 action
Range: See Text
Effect: Allows detection of those walking on ground
Duration: Concentration
Saving Throw: None
Weave Resistance: Yes

When this weave is cast, the channeler is able to sense even the most minute vibrations along the surface of the ground, within the area of effect. While maintaining concentration, the channeler gains a +20 bonus to his spot check to detect any creature moving within the area of effect. He need not see the creature detected and can act as if he had the Blindsight feat. The channeler can attempt to determine the direction, distance, and number of creatures moving within his sphere of detection by making an Intelligence check (DC 12, with a -2 modifier to DC for every 3 people moving within the area).

Casting Level Area of Effect
0 20 ft. radius circle
1 40 ft. radius circle
2 80 ft. radius circle
3 160 ft. radius circle


Treading the Earth

The Wheel of Time Spotts